![]() Impale / Armor Penetration / Guardpenetrator / Antiguard hero / Impale / Bypass Stealth / Blight / IMPALE / Debuff / Prot / IMPAAAAA- Yeah, I like Impale.This guide just takes away a lot of the grind part, displaying the information you would otherwise discover by trial and error and to be honest you need it to avoid time sinks. Originally posted by Meiko kun:1 - Shieldbreaker is really good at fights. You gain 1 Shieldbreaker's journal entry and a trinket for the Shieldbreaker, plus aegis scale(s) which gave you 1 block tho, you to decide if you like those ambushes, I don't.)Ĥ - To sum up, she's a support with her anti-stealth and guard, her blight and her debuffs, a tank with her skillcamps, a frontliner and a "WTF IS THAT IMPALE DAMAGE, SERIOUSLY ?!" hero. Even if her skillcamps are pretty nice ( armor penetration for everyone + more tanky + basic skillcamps, not like the selfish flagellant ), you'll automaticly get ambushed by snakes, and you must kill them quickly before the shieldbreaker gets crazy ( horror +25 stress during 5 turns. I don't recommend her in the Courtyard, and even less in Warrens, but she's way more stronger that what we could think in the Weald, and I don't even have to talk about the Ruins + Cove ( IMPAAAAAAAAAALE )ģ - However, her firewoods are quite terrible. ![]() Impale / Armor Penetration / Guardpenetrator / Antiguard hero / Impale / Bypass Stealth / Blight / IMPALE / Debuff / Prot / IMPAAAAA- Yeah, I like Impale.Ģ - You can play her at almost every single dungeons. ![]() ![]() 1 - Shieldbreaker is really good at fights. ![]()
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